Aka Cube *Don't say the word*. This Cube focuses on Cards and Characters that start with the letter F. Because X10 is Flashpoint, and all Cards and Characters that exist in Flashpoint are due to The Flash's actions, all cards from X10 are in this Cube.
Preview size:
Starter Deck
(per player)
7
Helping Hand
RB
Punch
×3
RB
Run
×3
RB
Kick Stack
17
Flying Kick
×16
Inj
Lucius Fox
AA
Weakness Stack
16
Flattened
TTG
Weakness
×15
RB
Transformation Zone
3
Felix Faust, Unbound
×2
JLD
New Avatar of the Green
JLD
Timeline-Up
27
Atlantean Speargun
X10
Brutal Persuasion
X10
ChronokinesisKS
X10
Cosmic Treadmill
X10
Counter Attack
X10
Energy-Resistant Armor
X10
Flashpoint Atlanteans
X10
Flashpoint Britannia
X10
Flashpoint Canterbury Cricket
X10
Flashpoint Captain Thunder Kids
X10
Flashpoint Citizen Cold
X10
Flashpoint Deathstroke
X10
Flashpoint Kid Flash
X10
Flashpoint Martha Wayne
X10
Flashpoint Mera
X10
Flashpoint Subject Zero
X10
Flashpoint Vulko
X10
Geo-Pulse Prison
X10
Heroic Escape
X10
New Themyscira
X10
No More
X10
Queen Mera's Helm
X10
Speed Force
X10
The FuriesKS
X10
The ResistanceKS
X10
Traverse Timelines
X10
Trident of AtlanKS
X10
Rebirth Locations
1
City Hall (Side B)
RB
Basic Stack
5
Flight
×5
RB
Unique Starters
8
Carry On
RB
Endless WhiteoutKS
Inj
Faithful Friend
RB
FearlessP
Promo
Flash Suit
RB
Speed Zone
Inj
SpeedsterP
Promo
Whoosh!
RB
Main Deck
149
Hero
34
Avery HoP
R3
Director Singh
R3
Doctor Fate
DNM
Doctor Fate
R4
Doctor Fate
Con
Doctor Fate
×2
RB
Elongated Man
R3
Firestorm
FE
Firestorm
R3
Firestorm
RBOS2
ForagerP
X7
Forever People
X7
Frankenstein
C3
Freddy Freeman
R4
Frost (Caitlin Snow)
R3
Impulse
R3
Injustice Doctor Fate
Inj
Iris West
R3
Jay Garrick
MV
Jay Garrick
C5
Jesse Quick
R3
Kid Flash
Base
Kid Flash
TTG
Kid Flash (Wallace West)
R3
Kid Flash (Wally West)
R3
Lucius Fox
R1
Max Mercury
R3
The Fastest Man Alive
Base
The Flash
×2
DNM
The Flash
RB
The Flash (Jay Garrick)
R3
XS
R3
Villain
30
Blackbriar Thorn
Con
Doctor Destiny
Con
Eclipso
Con
Enchantress
Con
Etrigan
Con
Famine
R4
Faora
Con
Felix Faust
R4
Felix Faust
RBOS3
Felix Faust, Power Hungry
×2
JLD
Female Furies
X7
Firefly
×2
AA
First Born
Con
Floronic Man, Woodrue
JLD
Fuseli
×2
JLD
Godspeed
R3
Injustice Killer Frost
×2
Inj
Killer Frost
×2
C1
Klarion
Con
Mr. FreezeKS
X11
Mr. Freeze
R1
Negative Flash
R3
Reverse-Flash (Daniel West)
R3
The Black Flash
R3
The Creeper
Con
Super Power
48
Accelerated Healing
×2
R3
Arm Tornado
×2
R3
Chains of Fate
JLD
Dark Arts
×2
Con
Disorienting SpeedKS
R3
Fair Play
×2
DNM
Fear
R2
Flash FreezeKS
Inj
Flash Time
×2
R3
Flight
×2
DNM
Flight
×4
C1
Flight
R5
Flight
×2
Con
Flight
TTG
Flurry of Fists
×2
RB
Flying Ground Slam
×2
Inj
Force Field
×2
HU
FrostbiteKS
Inj
Fulcum Abominus
DNM
Hard StopKS
R3
Infinite Mass Punch
R3
Phasing
×2
R3
Run on Water
×2
R3
Sigil of Fate
JLD
Speed Force
TT
Speed Force
×2
DNM
Speed Force
Inj
Speed Force
RB
Speed Force Bats
X11
Think Fast
×2
R3
Time Travel
R3
Equipment
26
Black Diamond
×2
Con
Cosmic Treadmill
R3
Fear Toxin
×2
AA
Firestorm Matrix
×2
FE
Flaming Blade
AASX
Flash Helmet
×2
RB
Flight Wings
×3
TT
Freeze Gun
AA
Helmet of Fate
×2
HU
Helmet of Fate
JLD
Helmet of Fate
X11
Lightning Rod
R3
Speedster Suit
×2
R3
The Flash Ring
×2
R3
Trident of Lucifer
×2
Con
Vestments of FateP
JLD
Location
8
Central City PDP
R3
Feudal Japan
X8
Follywood, Califurnia
MV
Forge of Worlds
DNM
Fortress of Solitude
Base
Fortress of Solitude
R5
The Flash Museum
R3
The Speed Force
R3
Other
3
Favor of the Gods
Inj
Finishing Move
Inj
From the Shadows
Inj
Rules
2-Player Rivals game, with Injustice Mechanics on a Rebirth Board. In addition to City Hall (Side B), use 4 random Rebirth Locations (Side A). Use 8 random Nemeses, shuffling them into the main deck per the Rebirth setup rules. Roll a die for Lucius Fox (Hostage) and place it on the Roll's Location. When a player releases a Hostage, roll a die to determine its new Location. Each player gains 1 Super Move and 3 of the Unique Starters, along with the other 7 cards in the Starter Deck. During their turn, in addition to the Rebirth Line-Up, a player may buy/gain a Flying Kick from its stack, or a single card from the Timeline-Up (but not both). Each player gets 3 random Character cards. If they get a Flash (Rivals 3) or Felix Faust (Confrontations) Character Card, they must use that Character on its pre-assigned level only. All other Characters cards may be assigned any other level the owner chooses. If you are KO'd, you lose a turn, but may switch the order/costs of your remaining Characters. If a player declares a Confrontation, but fails to get enough Power to succeed, they may deal half their power (rounded up) as Unavoidable Damage to their opponent instead. Game Ends when a player gains all 3 of their opponent's Characters, or 3 consecutive rounds after a 5th Nemesis enters the Line-Up.