This Cube focuses on Cards and Characters that start with the letters J and K.

Created on 07/11/2026

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Starter Deck (per player) 7
Defend Inj
Heavy Punch Inj
Light Punch ×3 Inj
Run ×2 RB
Kick Stack 12
Flying Kick ×5 Inj
Jeremiah Arkham AA
Julia Pennyworth AA
Kick Base
Kick HU
Kick FE
Kick TT
Kick R1
Weakness Stack 16
Kittens TTG
Weakness ×15 Inj
Transformation Zone 3
Etrigan, Soul BoundP JLD
June Moone, Freelancer JLD
Teekl, FamiliarKS JLD
Super Moves 3
Justice Javelin Inj
Kryptonian Crush Inj
Let's be Serious Inj
Unique Starters 6
Expendable Lackeys AA
King of Atlantis RB
Mind Control HatKS AA
Original Power Ring RB
Teamwork RB
Willpower RB

Main Deck 130

Hero 53
Batman (Jean-Paul Valley)KS MV
Black Lantern Jonah Hex C5
J'onn J'onnz Base
Jaime Reyes TT
James Jesse X5
Jarro C5
Jason Blood HU
Jason Blood, Soul BoundP JLD
Jay Garrick MV
Jay Garrick C5
Jayna TTG
Jericho ×2 TT
Jesse Quick R3
Jessica Cruz RB
Jim Corrigan AASX
Jimmy Olsen R5
Jimmy Olsen Con
John Constantine ×2 C1
John Constantine Con
John Constantine RBOS
John Stewart R2
Jon Kent R5
Jonathan & Martha Kent R5
Kaldur'ahm TTG
Katana ×4 HU
KatanaKS X9
Kendra Saunders ×2 DNM
Kent Nelson JLD
Khalid Nassour ×2 JLD
Kid Flash ×4 Base
Kid Flash TTG
Kid Flash (Wallace West) R3
Kid Flash (Wally West) R3
Kilowog R2
King of Atlantis Base
Kong Kenan R5
Koriand'r TT
Krypto R5
Krypto Con
Krypto RB
Kyle Rayner HU
Kyle Rayner R2
The Flash (Jay Garrick) R3
Villain 50
Bane R1
Clayface R1
Enchantress, Dzamor JLD
Harley Quinn R1
Hugo Strange R1
Injustice KalibakKS Inj
Injustice Killer Frost ×2 Inj
Jervis Tetch ×2 HU
Jervis Tetch (Mad Hatter) ×2 AA
Jinx TT
JinxKS JLD
Johnny Quick ×2 FE
Joker Dragon C5
Joker's Daughter C3
Kalibak X7
Kanto X7
Karu-Sil R2
Killer Croc ×2 HU
Killer Croc X11
Killer Croc R1
Killer Frost ×2 C1
Killer Moth AA
Killer Moth TTG
Killer WaspKS XC1
King Shark Con
Kite Man ×2 AA
Kitten TTG
Klarion JLD
Klarion Con
Knockout X6
Kryb R2
Mr. Freeze R1
Poison Ivy R1
Ra's al Ghul R1
Scarecrow R1
Talia al Ghul R1
The Joker X11
The Joker RB
The Joker Patrol X8
The Penguin R1
The Riddler R1
Two-Face R1
Victor Zsasz R1
Super Power 8
Homicidal Maniac ×2 R1
Insanity ×2 R1
Killing Joke ×2 R1
Maniacal Laugh ×2 R1
Equipment 14
Jetpack TTG
Jetpack RB
Joy Buzzer ×2 R1
Katana X8
Knife ×2 Inj
Kryptonite ×2 R5
Kryptonite ×2 Con
Kryptonite Ring X12
Laughing Gas ×2 R1
Location 5
Abandoned Amusement Park R1
Arkham Asylum R1
Feudal Japan X8
Jump City TTG
Khandaq R4

Rules

2-Player Rivals game, with Injustice Mechanics on a Rebirth Board.

Use any 5 Rebirth Locations. Place Locations 2 and 4 on Side B, placing Flying Kicks on Zone 2, and the other Kicks on Zone 4. Place the other 3 Rebirth Locations on Side A.
Location 3's Effect is now: "+1 Power, +1 Move and charge your Meter for each different Kick played."
Use 8 random Nemeses, shuffling them into the main deck per the Rebirth setup rules.
Roll a die for each Hostage and place it on the Roll's Location. When a player releases a Hostage, roll a die to determine its new Location.
Each player gains 3 of the Unique Starters and a random Super Move, along with the other 7 cards in the Starter Deck.
Each player gets 3 random Character cards. If they get a Joker Character Card from Rivals 1, they must use that Character on its pre-assigned level only. All other Characters cards may be assigned any other level the owner chooses.
If you are KO'd, you lose a turn, but may switch the order/costs of your remaining Characters.
If a player declares a Confrontation, but fails to get enough Power to succeed, they may deal half their power (rounded up) as Unavoidable Damage to their opponent instead.
Game Ends when a player gains all 3 of their opponent's Characters, or 3 consecutive rounds after a 5th Nemesis enters the Line-Up.