← Back to search
Mongul (Impossible Mode)

Mongul (Impossible Mode)

Crisis 2 Nemesis Villain
12
Cost
6
VP
+4 Power Each foe puts all Locations he controls into his discard pile. First Appearance — Attack: Each player destroys one Location of each different cost he controls. If you have none or avoid this Attack, gain two Weakness cards.
Appears in 4 cubes →

References to