A cube with all of the expansions within (Except Rebirth and Supergirl and Lobo) and is designed for competitive play (The crisis cards have been removed). You do not have to have all the expansions to play with this cube, although it is not recommended to skip using some of your owned expansions or cards. Custom ruling are at the bottom of the visual list.

Created on 08/05/2026

EntityTypeRuling
Alien Invasion Alien Invasion card Cards from any Crossover or Crisis can be contributed
Barda Free Barda Free card This card has "If this card's Bombshell Attack fails, you may choose a Villain with cost of 7 or less to put into your hand."
Batgirl Batgirl card This card has "If this card's Bombshell Attack fails, you may gain a card from the destroyed pile with cost of 7 or less.
Batmobeast Batmobeast card Gets shuffled into player's deck like a normal card with it's reward triggering when played. This card's reward also triggers after you draw a new hand after you draw a new hand. It also lets you draw 2 cards instead if you are your only ally.
Bizarro World Bizarro World card The term "Multiverse" is replaced with "Main Deck"
Black Canary Black Canary card This card has "If this card's Bombshell Attack fails, you may choose a card from your discard pile to shuffle into your deck."
Blackest Night Blackest Night card This card targets the line-up of the destroyer's choice
Blackfire Blackfire card This card's attack forces foes to choose one of their characters to become Captured
Blank Blank card This card has "After another unity card is played, you may discard this card."
Bo Staff Bo Staff card This card's text is "+2 Power. If Robin is on your team, you gain control of 2 of each other players' Characters for this turn."
Brainiac Drones Brainiac Drones card This card's text is "+1 Power, draw a card, and you may Surge."
Breakthrough Breakthrough card "Return this to the stack" is replaced with "Shuffle into the stack"
Brightest Day Brightest Day card This card targets the main line-up
Catman Catman card This card can destroy the Joker Castle if it's formed and can't destroy a Super Hero or Super Villain that costs more than 14.
Catwoman Catwoman card This card has "If this card's Bombshell Attack fails, you may gain a card with cost 6 or less from the line-up."
Cheetah Cheetah card This card has "If this card's Bombshell Attack fails, you may choose a Super Power from you discard pile to shuffle into your deck."
Clocktower Clocktower card This cards rotates each time a Nemesis is defeated.
Crime Wave Crime Wave card Targets all line-ups
Dark Kinesis Dark Kinesis card "Sidekick" is replaced with "Tier 1 Character"
Dark Shadow Dark Shadow card "Sidekick" is replaced with "Tier 1 Character"
Death by a Thousand Cuts Death by a Thousand Cuts card This card's Secret Mastermind Ongoing is "Each time you play a card with a cost of 2 or 3, Attack: each other player discards a card with the highest cost in their hand. Each who does can put a card with less cost into their hand."
Demonstration of Power Demonstration of Power card This card's Secret Mastermind Ongoing is "Each time you play a Super Power, you may destroy a card that's not in any stack, deck, or another player's hand. The only cards' of foes that you can destroy are ones from the kick stack and ones that cost 0 except their unique starter."
Dick Grayson Dick Grayson card The term "Multiverse" is replaced with "Main Deck"
Disintegration Disintegration card Can destroy any Character card. Even if that was a player's last Character, they keep playing.
Doctor Kimiyo Hoshi Doctor Kimiyo Hoshi card This card has "If this card's Bombshell Attack fails, you may choose a card in the line-up to reduce the cost of it to buy by 1 for this turn."
Eclipso, Possessor Eclipso, Possessor card Only your sealed Heroes provide power
Eian Eian card Instead of choosing a card from the Nemesis, choose a card from the line-up.
Flashpoint Flashpoint card The term "Multiverse" is replaced with "Main Deck"
Flashpoint Aquaman Flashpoint Aquaman card The term "Multiverse" is replaced with "Main Deck"
Flashpoint Vulko Flashpoint Vulko card This card plays the current Nemesis if it doesn't have a Reward
Follywood, Califurnia Follywood, Califurnia card This card's text is "Ongoing: At the end of each of your turns where you bought 3 cards from a line-up, gain VPs equal to the combined VP value of the cards you bought or gained from the line-ups
Futures End Futures End card At the start of each player's turn, they pick a line-up for this card to target
Geo-Pulse Prison Geo-Pulse Prison card Locations discarded this way are put on top of their owner's deck
Gizmo Robot Gizmo Robot card "Sidekick" is replaced with "Tier 1 Character"
Gorilla Form Gorilla Form card "Sidekick" is replaced with "Tier 1 Character"
Gorilla Grodd Gorilla Grodd card Instead of choosing cards from the Nemesis, choose cards from the line-up.
Hall of Doom Hall of Doom card This card can target cards in your discard pile
Hard-Light Construct Hard-Light Construct card "Return this to the stack" is replaced with "Shuffle into the stack"
Harley Quinn Harley Quinn card This card has "If this card's Bombshell Attack fails, you may discard a card to draw a card."
Hawkgirl Hawkgirl card This card has "If this card's Bombshell Attack fails, you may choose an equipment from you discard pile to shuffle into your deck."
Highfather Highfather card This card's text is "New Genesis Protector: 6. +4 Power. While this is in play or your hand, you gain VPs equal to the VP value of cards with a cost of 2 or greater that you destroy."
Hive Tower Hive Tower card This card's text is "Ongoing: Once per turn, you can choose a character of yours to become Captured to draw 2 cards."
Huntress Huntress card This card has "If this card's Bombshell Attack fails, you may discard the top card of your deck."
Infinite Crisis Infinite Crisis card The card is placed into the line-up of the player's choice
Injustice Metropolis Injustice Metropolis card This card can only trigger during your turn.
Jarro Jarro card This card can choose cards in the player's discard pile and can trigger the effect of Nemeses that don't have rewards
Jericho Jericho card This only targets one Character
Kaldur'ahm Kaldur'ahm card You draw an additional card for every 2 Characters on your team
Katana Katana card This card has "If this card's Bombshell Attack fails, you may reveal the top 2 cards of your deck. If you do, draw or destroy one and discard the other."
Killer Frost Killer Frost card Discarded locations are shuffled into their owner's deck
Killer Wasp Killer Wasp card This card can target any Starter card with a cost of 2 or less
Kingdom Come Kingdom Come card At the start of each player's turn, they pick a line-up for this card to target
Lois Lane Lois Lane card This card has "If this card's Bombshell Attack fails, you may discard a card for +1 Power."
Mad Mod Mad Mod card This card's attack is "Attack: Each foe chooses one if their Characters to become Captured."
Maggie Sawyer Maggie Sawyer card This card has "If this card's Bombshell Attack fails, you may add the top card of the main deck to the line-up. If you do, you pay 1 more to buy that card this turn."
Maggie Sawyer Maggie Sawyer card This card has "Before gaining Power, you may rotate 1 of your non-Ongoing card 90° if you have no other rotated cards."
Martial Arts Expert Martial Arts Expert card This card can target any of your Starter cards and Weakness
Master Thief Master Thief card This card's text is "For every 2 cards you have played this turn, rotate 1 of your non-Ongoing cards 90°. Draw a card for every 2 rotated card you control."
Men of Tomorrow Men of Tomorrow card "Return this to the stack" is replaced with "Shuffle into the stack"
Miri Marvel Miri Marvel card This card has "If this card's Bombshell Attack fails, you draw 2 additional cards at the end of this turn."
Mother Box Mother Box card This card grants benefits based on the type of character you have the most of. This card's text is "Ongoing: Super Hero: Draw cards until you draw one that has +2 or more Power Super Villain: Destroy a card in your hand. If it cost 2 or greater, gain the +Power of another card you have played this turn."
Mother Mae-Eye Mother Mae-Eye card This card can steal any characters of tier 4 or less unless that player only has characters of tier 5 or 6. In that case, the attacker can steal any character of the target player's.
New York City New York City card The top card of the main deck is not destroyed
Nite Owl Mask Nite Owl Mask card The top cards of the main deck are not destroyed
Omen Omen card This card has "After another unity card is played, you may discard this card."
Pararobins Pararobins card Can destroy cards in your discard or score piles and is shuffled into any section of the main deck that the player chooses
Poison Ivy Poison Ivy card If the Character you take control have any mentions to Defense cards, the original owner still has those benefits (ex. Booster Gold)
Poison Ivy Poison Ivy card This card has "If this card's Bombshell Attack fails, you may pay VPs equal to the VP value of a card in the line-up with a VP value of 1 or greater to gain that card. If its an Ongoing card, put it directly into play without playing it."
Promise to a Friend Promise to a Friend card The card has "Ongoing: Each time you would destroy a card with a cost of 0, +1 Power."
Quietus Quietus card Gets shuffled into player's deck like a normal card with it's reward triggering when played. This card's reward also shuffles another defense card from that ally's discard into their deck after it enters their hand.
Ragman, Soul-Powered Ragman, Soul-Powered card Only your Villains provide power
Ravager Ravager card This card's attack forces foes to discard a card for every 3 characters on their team
Ravager Ravager card This card has "If this card's Bombshell Attack fails, you may discard 1 card to Surge."
Raven Raven card This card has "If this card's Bombshell Attack fails, you may draw the bottom or top card of your deck. If you do, choose a card from your discard pile with it's cost or from your hand to replace it."
Rebirth Rebirth card The term "Multiverse" is replaced with "Main Deck". A new event card does not have to be revealed
Red Son Superman Red Son Superman card The term "Multiverse" is replaced with "Main Deck"
Reverse Polarity Reverse Polarity card This card can choose cards in the player's discard pile and can trigger the effect of Nemeses that don't have rewards
Sand Sand card This card can target any Starter card with a cost of 2 or less
Silkie Silkie card This card has "If you choose not to, +1 Power."
Skartaris Skartaris card This card's text is "Ongoing: Defense: You many discard a card from a crossover or crisis set to avoid an attack."
Slade Slade card This card's attack causes opponents to gain a weakness for every 2 Characters on their team
Snack Time Snack Time card This card's text is "Release a Weakness in your discard pile."
Spirit Shackle Spirit Shackle card Characters of tier 1 do not lose their text.
Stranded on an Island Stranded on an Island card Can force you to lose any character.
Subversion of Heroes Subversion of Heroes card This card's Secret Mastermind Ongoing is "Each time you play a Hero, you may choose up to 2 face up cards to reduce the cost of to buy by 1."
Super-Speed Super-Speed card "Return this to the stack" is replaced with "Shuffle into the stack"
Susan Susan card The term "lose a Sidekick" is replaced with "have one of your characters become Captured."
Technological Breakthrough Technological Breakthrough card This card's Secret Mastermind Ongoing is "Each time you play an Equipment, you may play a card in your discard pile or a line-up of the same cost. Ones from line-ups that you play are returned at the end of your turn."
The Batgirls The Batgirls card This card has "If this card's Bombshell Attack fails, you may pay 1 Power to play the top card of your deck."
The Extremists The Extremists card If your champion doesn't have an attack, play the current Nemesis instead
The Last Sun The Last Sun card Gets shuffled into player's deck like a normal card with it's reward triggering when played. This card's reward doesn't have to be removed from the game to trigger
The New 52 The New 52 card The term "Multiverse" is replaced with "Main Deck". This card targets the main line-up.
The Nuclear Clock The Nuclear Clock card Cards from any Crossover or Crisis can be contributed. Contributed locations are added back into the line-up after this challenge is beaten
Titan Robot Titan Robot card This card has "+2 Power. Draw a card for every 3 Characters on your team."
Titans Communicator Titans Communicator card This card's text is "Recruit a Character. At the end of your turn, it gets Captured."
Titans Go! Titans Go! card "Return this to the stack" is replaced with "Shuffle into the stack"
Titans Together Titans Together card This card has "After another unity card is played, you may discard this card."
Titans Tower Titans Tower card This card's text is "Ongoing: Once per turn, you may roll a 6-sided die. If you have a Character of the tier rolled, +1 Power and draw a card."
Turn the World Against Itself Turn the World Against Itself card This card's Secret Mastermind Ongoing is "Each time you play a Villain, you may give a card in hand or a line-up the Villain type in addition to it's current one. If you do, +1 Power or draw a card."
Turned Into Babies Turned Into Babies card This card's text is "All characters that you didn't start with become Captured. When this event is removed, the removing player may rescue a Character. If they do, each player may rescue a character (Including the same player)
Vanishing Point Vanishing Point card The term "Multiverse" is replaced with "Main Deck"
Vixen Vixen card This card has "If this card's Bombshell Attack fails, gain a card from the line-up with a cost of 7 or less. If you do, shuffle it into you deck."
Wally T Wally T card This cards text is "+1 Power for every 2 Characters on your team."
Wally West Wally West card This card has "After another unity card is played, you may discard this card."
Weakness Weakness card This instead effects whatever you are using for your champion, if you have one.
Weakness Weakness card This instead effects whatever you are using for your champion, if you have one.
Weakness Weakness card This instead effects whatever you are using for your champion, if you have one.
Weakness Weakness card "Return this to the stack" is replaced with "Shuffle into the stack"
Weakness Weakness card "Return this to the stack" is replaced with "Shuffle into the stack"
Weakness Weakness card "Return this to the stack" is replaced with "Shuffle into the stack"
Weakness Weakness card "Return this to the stack" is replaced with "Shuffle into the stack"
Weakness Weakness card "Return this to the stack" is replaced with "Shuffle into the stack"
Weaponers of Qward Weaponers of Qward card The term "Multiverse" is replaced with "Main Deck"
Word of Power Word of Power card "Return this to the stack" is replaced with "Shuffle into the stack"
Zero Hour Zero Hour card This triggers when any Villain is defeated and returns weaknesses chosen this way to the weakness stack
Aquaman (Crisis) Aquaman (Crisis) mc Useless Competitively
Bane Bane mc If you don't use this character's unique starter, its only tier 2
Bane (Crisis) Bane (Crisis) mc Useless Competitively
Batgirl (Stephanie Brown) Batgirl (Stephanie Brown) mc If you don't use this character's unique starter, its only tier 2
Batman Batman mc If you don't use this character's unique starter, its only tier 2
Batman (Crisis) Batman (Crisis) mc Banned for obvious reasons
Bizarro (Crisis) Bizarro (Crisis) mc Useless Competitively
Booster Gold (Crisis) Booster Gold (Crisis) mc Useless Competitively
Catwoman Catwoman mc This card's text is "You may buy the top 2 cards of the main deck."
Catwoman Catwoman mc If you don't use this character's unique starter, its only tier 2
Cyborg (Crisis) Cyborg (Crisis) mc Banned for obvious reasons
Cyclone Cyclone mc This card can target any Starter card that generates power
Deathstroke (Crisis) Deathstroke (Crisis) mc This card's text is "Each time you gain a weakness, gain 1 VP. Pay 3 VPs: Destroy a card in your hand or discard pile."
Doctor Fate (Crisis) Doctor Fate (Crisis) mc This card can choose cards in the player's discard pile and can trigger the effect of Nemeses that don't have rewards
Dr. Manhattan Dr. Manhattan mc This can destroy cards in play
Green Arrow Green Arrow mc This card can target any Starter card that generates power
Harley Quinn (Crisis) Harley Quinn (Crisis) mc Cannot target Nemeses
Hush Hush mc If you don't use this character's unique starter, its only tier 4
Killer Croc Killer Croc mc If you don't use this character's unique starter, its only tier 2
Kite Man Kite Man mc If you don't use this character's unique starter, its only tier 3
Lex Luthor (Crisis) Lex Luthor (Crisis) mc This card's text is "Pay 6 VPs: Recruit a random character. If it's tier 1 or 2, gain 2 VPs."
Lex Luthor (Level 1) Lex Luthor (Level 1) mc This can destroy cards in play
Mister Terrific Mister Terrific mc This card can target any Starter card that generates power
Nightwing Nightwing mc If you don't use this character's unique starter, its only tier 1
Power Girl Power Girl mc This card can target any Starter card that generates power
Ra's al Ghul Ra's al Ghul mc If you don't use this character's unique starter, its only tier 1
Raven (Crisis) Raven (Crisis) mc This card's text is "Each time you gain a weakness, you may put a card from the destroyed pile on the top of the main deck.
Red Tornado (Crisis) Red Tornado (Crisis) mc Banned for obvious reasons
Shazam! (Crisis) Shazam! (Crisis) mc Banned for obvious reasons
Shazam! (Level 1) Shazam! (Level 1) mc This card can target any Starter card that generates power
Solomon Grundy Solomon Grundy mc This card can target any Starter card that generates power
Starfire Starfire mc This can destroy cards in play
Starfire Starfire mc This can destroy cards in play
Starfire (Crisis) Starfire (Crisis) mc This can destroy cards in play
Starfire (Crisis) Starfire (Crisis) mc This can destroy cards in play
Superboy Prime (Crisis) Superboy Prime (Crisis) mc This card can target any Starter card that generates power
Superman (Crisis) Superman (Crisis) mc Cards in the line-up that are destroyed are refilled
The Riddler The Riddler mc If you don't use this character's unique starter, its only tier 5
The Signal The Signal mc If you don't use this character's unique starter, its only tier 5
Tim Drake Tim Drake mc If you don't use this character's unique starter, its only tier 1
Two-Face Two-Face mc If you don't use this character's unique starter, its only tier 2
Wildcat Wildcat mc This card can target any Starter card that generates power
Wildcat (Crisis) Wildcat (Crisis) mc This card can target any Starter card that generates power
Apokolips (Level 1) Apokolips (Level 1) nemesis Do not shuffle with other Nemeses. Check rules at the bottom of the Visual Spoiler for use.
Apokolips (Level 2) Apokolips (Level 2) nemesis Do not shuffle with other Nemeses. Check rules at the bottom of the Visual Spoiler for use.
Apokolips (Level 3) Apokolips (Level 3) nemesis Do not shuffle with other Nemeses. Check rules at the bottom of the Visual Spoiler for use.
Aquaman Aquaman nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Avatar of the Green Avatar of the Green nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played. When this card is played, it's reward can only gain a location from the line-up or its owner's score pile
Avatar of the Red Avatar of the Red nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Avatar of the Rot Avatar of the Rot nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
B. Rex B. Rex nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Baby Batman Baby Batman nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Bane Bane nemesis Only turn one of your highest tiered characters over
Bart Allen Bart Allen nemesis Only the gained card of lower cost gets put into your hand. The other card gets shuffled into its owner's deck
Bathomet Bathomet nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Batman Batman nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Blackfire (Impossible Mode) Blackfire (Impossible Mode) nemesis Only the gained card of lowest cost gets put into your hand. The other cards gets shuffled into its owner's deck
Blue Devil Blue Devil nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Brother Blood (Impossible Mode) Brother Blood (Impossible Mode) nemesis Additional Power is +1 for every 2 Villains in the line-up
Catwoman Catwoman nemesis You may gain any card from the line-up with a keyword from a Crossover pack but it gets shuffled into your deck
Cheetah Cheetah nemesis Has "If you don't control another Ongoing Crossover 6 card, reveal the top card of main deck until you find an Ongoing Crossover 6 card that can rotate itself or other cards and put it directly into play."
Clayface Clayface nemesis Can target Nemeses and Characters of tier 4 or less that are owned by any player.
Clock King (Impossible Mode) Clock King (Impossible Mode) nemesis Only the gained card of lowest cost gets put into your hand. The other cards gets shuffled into its owner's deck
Crisis Superboy Prime (Impossible Mode) Crisis Superboy Prime (Impossible Mode) nemesis This card targets weakness in each player's hand
Crisis Troia (Impossible Mode) Crisis Troia (Impossible Mode) nemesis This card targets weakness in each player's hand
Cyborg Cyborg nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played. This card's reward can destroy Vulnerabilities.
Deadman Deadman nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Deathstroke Deathstroke nemesis Check rules at the bottom of the Visual Spoiler section for use
Deathstroke Deathstroke nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played. This card's reward gives you +2 Power and lets you draw back up to 5 cards after destroying one.
Detective Chimp Detective Chimp nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Dr. Light Dr. Light nemesis When shuffled into the Nemesis Stack, the final Nemeses are not shuffled (Separate them beforehand)
Eclipso Eclipso nemesis You only have the game text of one of each foe's Characters
Eclipso (Impossible Mode) Eclipso (Impossible Mode) nemesis You only gain a Character of Tier 3 or lower.
Emerald Empress Emerald Empress nemesis This card's attack triggers once as a First Appearance Attack
Enchantress Enchantress nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played. This card's reward is an attack, let's you draw a card for each foe who avoids it, and +2 Power
Flashpoint Emperor Aquaman Flashpoint Emperor Aquaman nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Flashpoint Gorilla Grodd Flashpoint Gorilla Grodd nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Flashpoint Penthesilea Flashpoint Penthesilea nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Flashpoint Prince Orm Flashpoint Prince Orm nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played. This card's reward let's you put 2 cards or 1 card of any cost from you discard pile into your hand.
Giovanni Zatara Giovanni Zatara nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Green Arrow Green Arrow nemesis This card effects all starter cards with a cost of 2 or less
Green Lantern Green Lantern nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Green Lantern Green Lantern nemesis Played cards from the main deck are shuffled into the top section of the Main Deck.
Harley Quinn Harley Quinn nemesis Has "If you don't control another Ongoing Crossover 6 card, reveal the top card of main deck until you find an Ongoing Crossover 6 card that gains a benefit from rotating upright and put it directly into play."
Harvest (Impossible Mode) Harvest (Impossible Mode) nemesis Only the gained card of lowest cost gets put into your hand. The other cards gets shuffled into its owner's deck
Hawkgirl Hawkgirl nemesis This card only takes 1 card but you get to keep it
Icicle Icicle nemesis That foe only chooses one of their Characters
Injustice Lobo Injustice Lobo nemesis This card can destroy 3 cards and for each you don't, +1 Power
John Constantine John Constantine nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played. This card's reward refills the line-up after destroying cards from the line-up.
Joker Castle Joker Castle nemesis Has a cost of 15 and check rules at the bottom of the Visual Spoiler section for use
Kendra Saunders Kendra Saunders nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Killer Croc Killer Croc nemesis Must start on top of the Nemesis stack
Killer Frost Killer Frost nemesis This card has "If this card's Bombshell Attack fails, you may discard any number from your new hand at the end of your turn. If you do, then draw back up to the same number of cards you had before discarding."
Lightning Lord Lightning Lord nemesis This card's attack triggers once as a First Appearance Attack
Livewire Livewire nemesis This card has "You may rotate cards in the line-up this turn."
Lord Satanus Lord Satanus nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Malcolm Merlyn Malcolm Merlyn nemesis This card's defense draw a card each time it's used.
Man-Bat Man-Bat nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Mano Mano nemesis This card's attack triggers once as a First Appearance Attack
Merlin Merlin nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Mister Terrific Mister Terrific nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Mongul (Impossible Mode) Mongul (Impossible Mode) nemesis All references to "locations" on this card are replaced with "Power Ring" and "control" on this card are replaced with "hand"
Mordru Mordru nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Neron Neron nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played. This card's reward gives both you and the receiver 1 VP if you passed a card with a either a negative VP value or a cost of 0. It also gives you VPs equal to the VP value of the cards passed if they have a VP value of 1 or greater.
New Genesis (Level 1) New Genesis (Level 1) nemesis Do not shuffle with other Nemeses. Check rules at the bottom of the Visual Spoiler for use.
New Genesis (Level 2) New Genesis (Level 2) nemesis Do not shuffle with other Nemeses. Check rules at the bottom of the Visual Spoiler for use. Your first 3 heroes lets you put a card from your discard pile on the bottom on your deck
New Genesis (Level 3) New Genesis (Level 3) nemesis Do not shuffle with other Nemeses. Check rules at the bottom of the Visual Spoiler for use.
Nick Necro (Impossible Mode) Nick Necro (Impossible Mode) nemesis You must gain the one with lower cost.
Nightshade Nightshade nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Nightwing Nightwing nemesis You draw 5 cards instead of 3
Nocturna Nocturna nemesis Has "If you don't control another Ongoing Crossover 6 card, reveal the top card of main deck until you find an Ongoing Crossover 6 card that gains a benefit from rotating and put it directly into play."
Orphan (David Cain) Orphan (David Cain) nemesis You do not need to choose a foe (steal a VP from each foe)
Owlman (Impossible Mode) Owlman (Impossible Mode) nemesis Only the gained card of lower cost gets put into your hand. The other card gets shuffled into its owner's deck
Persuader Persuader nemesis This card's attack triggers once as a First Appearance Attack
Phantom Stranger Phantom Stranger nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played. When this card is played, it's reward puts the gained card into that player's hand
Plastic Man Plastic Man nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played. This card's reward triggers immediately when played or bought.
Poison Ivy Poison Ivy nemesis Check rules at the bottom of the Visual Spoiler section for use
Poison Ivy Poison Ivy nemesis You can only pass a total of 10 Weaknesses
Power Ring (Impossible Mode) Power Ring (Impossible Mode) nemesis Only the gained card of lowest cost gets put into your hand. The other card gets shuffled into its owner's deck
Queen of Fables Queen of Fables nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Ragman Ragman nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Red Hood Red Hood nemesis You may gain any card from the line-up with a keyword from a Crossover pack but it gets shuffled into your deck
Red Hood Red Hood nemesis This card has "After this destroys a card in the line-up and the line-up has 2 or less cards, Surge."
Red Lantern Spectre (Impossible Mode) Red Lantern Spectre (Impossible Mode) nemesis If a foe would gain 3 or more weaknesses, this is an attack
Slade Wilson (Impossible Mode) Slade Wilson (Impossible Mode) nemesis This card's Stack Ongoing is "After a player shuffles their discard pile and they didn't play a weakness on their last turn, they gain a weakness."
Solomon Grundy (Impossible Mode) Solomon Grundy (Impossible Mode) nemesis This card can target any Starter card with a cost of 2 or less
Superboy Prime Superboy Prime nemesis An Additional +1 Power and you may only swap 1 of your Characters for 1 of the same tier
Superwoman (Impossible Mode) Superwoman (Impossible Mode) nemesis Only the gained card of lower cost gets put into your hand. The other card gets shuffled into its owner's deck
Talia al Ghul Talia al Ghul nemesis This card's First Appearance Attack is "Each card each player controls rotates upright. No other card's effect triggers from this rotation." This card's Stack Ongoing is "Each time a card you control rotates upright, gain a Weakness. At the start of your turns, you must rotate one of your cards closest to becoming upright 90° , including upright cards."
Tharok Tharok nemesis This card's attack triggers once as a First Appearance Attack
The Batman Who Frags The Batman Who Frags nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
The Brain & Monsieur Mallah (Impossible Mode) The Brain & Monsieur Mallah (Impossible Mode) nemesis Each Character of a tier that you control of your choice gets flipped over. You must gain a weakness for each you wish to flip over after they are defeated.
The Court of Owls The Court of Owls nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
The Dawnbreaker The Dawnbreaker nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
The Devastator The Devastator nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
The Drowned The Drowned nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played. This card's reward draws the cards that aren't destroyed.
The Flash The Flash nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
The Joker The Joker nemesis Check rules at the bottom of the Visual Spoiler section for use
The Joker's Daughter The Joker's Daughter nemesis This card has "If this card's Bombshell Attack fails, you may choose one of the 3 lowest-cost cards in you discard pile to put into your hand."
The Merciless The Merciless nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
The Murder Machine The Murder Machine nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
The Otherkind The Otherkind nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played. This card's reward is an attack and gives you +Power equal to the VP value of the cards discarded because of this attack (Includes defense cards and to a minimum of 1 Power per card)
The Penguin The Penguin nemesis Check rules at the bottom of the Visual Spoiler section for use
The Red Death The Red Death nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played. This card's reward doesn't force the player to discard cards.
The Robin King The Robin King nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played. This card reward can retrieve 2 cards or 1 from any line-up.
The Wizard The Wizard nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played. This card's reward can also seal cards in your discard pile.
Time Trapper Time Trapper nemesis This card's attack triggers once as a First Appearance Attack
Trigon Trigon nemesis This card's playable text is "Recruit a Character. Steal a Character of that same tier or less from any foe."
Two-Face Two-Face nemesis Check rules at the bottom of the Visual Spoiler section for use
Ultraman (Impossible Mode) Ultraman (Impossible Mode) nemesis Only the gained card of lower cost gets put into your hand. The other card gets shuffled into its owner's deck
Validus Validus nemesis This card's attack triggers once as a First Appearance Attack
Wally West Wally West nemesis Draws 5 Total Cards
Wonder Woman Wonder Woman nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played.
Wonder Woman Wonder Woman nemesis This card's attack forces players to discard their entire hand and draw a card if they had 1 or more cards in hand before discarding.
Wonder Woman Wonder Woman nemesis Additional +1 Power and draw a card
Zatanna Zatara Zatanna Zatara nemesis Gets shuffled into player's deck like a normal card with it's reward triggering when played. This card's reward lets you choose 2 cards to put on the bottom of your deck